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Author Topic: The Sands of Time (Ma.K. AFS Mk1) [Rusting]  (Read 15354 times)
marc_reusser
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« Reply #30 on: April 12, 2009, 10:46:08 PM »

Well...back to the Mak.....

For some reason I went against all my better judgement, and sealed the rust base colors with a matte sealer....and it did exactly what I hate about sealers...it took away all definitiona and individuality of the various rust tones, and "blended' them into one same sheen/finish.






....on the bright side, the sealer really saved my ass, because I had a complete brain-fart, and sprayed on the paint without adding the hairspray first.....luckily, because of the sealer, I was able to use the Tamiya X-20A thinner and a stiff brush to scrub off the color coat....which actually IMO yielded a really interesting and cool finish and pitted looking surface [I will definitely work with this effect on another project].....




Some varied color tones were added using Tamiya and Games Workshop paints.




Then it was on to the first round of chipping.  The blue and green base layer was chipped first, then the orange-rose color was masked, sprayed with hairspray and color, and chipped.










....some mapping and and then more weathering to come.


Marc
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jacq01
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« Reply #31 on: April 13, 2009, 02:01:12 AM »


    MORE, MORE, MORE,  your experiments are contagious.
    Fantastic results..

    I'll have to get my airbrush out of the attic.

    Jacq
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lab-dad
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« Reply #32 on: April 13, 2009, 07:10:06 AM »

I've said it before;
A true "master" is not great, he just knows how to fix his screw ups!
Great save, and another great tip to try!
Looking good so far.
Did you get the skull?
-Mj
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     Martin G. Jones Photography
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Go instead, where there is no path,
           And leave a trail
John McGuyer
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« Reply #33 on: April 13, 2009, 11:20:11 AM »

You have an amazing ability to break down colors and get them located relative to one another.

John
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marc_reusser
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« Reply #34 on: April 13, 2009, 01:16:40 PM »

Thanks guys. So far it has been a very helpful project in trying out some new techniques and trying to get specific finishes. It's easy to buils and robust, which makes it perfect for removing mistakes and starting over without a lot of worries about fragile details and time invested.

Marty; Skull is not here yet...and I am still trying to find an easy out to building a skeleton arm and hand (I think I need to make a trip to that germ and disease cesspool known as Toys-R-Us  Undecided)  ....it would be better if it were Halloween instead of Easter.


Marc
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Ronald
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« Reply #35 on: April 16, 2009, 02:07:28 AM »

Great, great, great! I really like this technique. Could you tell more?

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Lord preserve us! Brother Marc is off the deep end. 1:700 scale destroyers. Robots clawing dirt. And no doubt coming soon ... the men in the white coats! I have but one word of advice (before it is too late!): P-R-O-Z-A-C.

Yes, your right, but as I see the progress.... well, let him take some prozac more and let the white guys come  Grin Grin Wink

Grtz, Ron.
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marc_reusser
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« Reply #36 on: April 16, 2009, 03:11:27 AM »

Thanks Ronald,

Have a look here on the MIG forum. It is a 4-page thread, complete with SBS, photos, comments and discussion of the "Hairspray Technique", will give you the best explanation and more than you probably ever wanted to know Wink Grin.  If you have questions or need any additional info/clarification after reading, let me know.

Cheers

Marc
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jacq01
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« Reply #37 on: April 16, 2009, 04:05:12 AM »


   Marc,

 
Quote
which actually IMO yielded a really interesting and cool finish and pitted looking surface

   This looks exactly like sandmoulded castings.  Never seen this in plastic models so far.
   Great SBS. Looking forward to the rest.

   Jacq
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Ronald
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« Reply #38 on: April 16, 2009, 04:08:04 AM »

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Have a look here on the MIG forum.

 Huh Huh Huh
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marc_reusser
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« Reply #39 on: April 16, 2009, 02:09:54 PM »

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Have a look here on the MIG forum.

 Huh Huh Huh


Sorry...

http://www.migproductionsforums.com/phpBB3/viewtopic.php?f=5&t=3293


M
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TRAINS1941
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« Reply #40 on: April 16, 2009, 04:21:28 PM »

WHEN THEY COME TO GET YOU, I'D LIKE TO GO WITH YOU!!  JUST TO LEARN SOMETHING THEN RETURN!!!

JUST TOTALLY AWESOME WORK.

JERRY
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jacq01
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« Reply #41 on: April 17, 2009, 02:23:42 AM »

    Jerry

   
Quote
JUST TO LEARN SOMETHING THEN RETURN!!!

   Don't you see it. ......  There IS NO RETURN 
 

    Jacq
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put brain in gear before putting mouth in action.
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marc_reusser
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« Reply #42 on: April 17, 2009, 01:26:45 PM »

WHEN THEY COME TO GET YOU, I'D LIKE TO GO WITH YOU!!  JUST TO LEARN SOMETHING THEN RETURN!!!


JERRY

I don't know about that. Last time it happend that they came and got me it was a bright ligh, little green men, and I vaugely recall all sorts of probing. Shocked


Marc
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marc_reusser
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« Reply #43 on: April 18, 2009, 01:45:00 AM »

Small and slow progress.

Today it was "mapping"/discoloring the color chips. This shows the areas of mapping in the rose colored areas of the shoulder plate, and beginning on the helmet. Mapping was done using thinned Vallejo acrylics applied with a 0/18 brush. The rose colored areas were done in a random mix of pink and white, while the green areas were done in a mix of pale blue and yellow.




Next comes the start of rusting with the oils.

Marc
« Last Edit: April 18, 2009, 01:50:25 AM by marc_reusser » Logged

I am an unreliable witness to my own existence.

In the corners of my mind there is a circus....

M-Works
RoughboyModelworks
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« Reply #44 on: April 18, 2009, 04:29:25 PM »


I don't know about that. Last time it happend that they came and got me it was a bright ligh, little green men, and I vaugely recall all sorts of probing. Shocked


Well, such an in-depth experience undoubtedly explains a lot...   Grin

Very nicely done Marc. I particularly like the effect you've achieved on the numbered panel. Very convincing...

Paul

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