Ok. Here we go.
Back in the 80's there were some Paleontologists working in the Gobi desert in China. They found at the 'Flaming Cliffs' a bunch of remarkable fossils preserved by the desert. One of them was this Oviraptor still in it' shell. An artist took the photographs and re-created the creature in resin. This is what I used to test the program.
This is one of the 29 photos that I took of the model. The program suggests 40-50 photos. What can I say .. I was happily taking photos and drinking beer. I figure .. if I can do this beer'd up .. then says something about the program.
Anyhoo. Took the photos (Aperture priority mode and tripod). Ran the program .. easy. Whole process prob took an hour.
This is the completed screen.
Exported the file as an .obj file
Loaded the .obj file (mesh) into MeshLab and then exported as a .stl file
This is the screen from MeshLab
Imported the .stl file into netfabb Studio Basic to automatically repair any problems.
Exported the repaired file.
This is the netfabb Studio Basic screen
Imported the repaired .stl file into Sketchup
Just for the heck of it, rendered the Sketchup object in Kerkythea
Summation. It works. I thinking that you could get your GI-Joe .. mock up a character with clay .. then process him and create your own 1:24 figures.
If you could keep from moving . .you could have someone take YOU photo(s) and replicate yourself.
All the software I used was FREE. This was the first try and it worked. To me .. that's a couple thumbs up.